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Mobile apps have taken over large parts of the software industry. These apps and games vary in size, complexity, business model, price and lifespan, which makes it difficult as a software professional to create your own toolkit to verify and validate the quality of these apps. There are, however, quite some industry secrets embedded in those pieces of software.
This talk aims at helping you - as a tester, but also as a developer or analyst - to better understand how apps are created (or should be created). Michaël elaborated on the design patterns in these apps and how users are unconsciously tricked into spending more time on their smartphone or tablet.
How can we verify the efficiency and effectiveness of the design pattern, even improve the pattern based on our feedback, or take a step back and try to get rid of our digital addictions?